2/11/2023 0 Comments Bomber crew customMaybe a certain bomber refuses to go down but the crew keeps dying. With custom decals, paint jobs, and giving it it’s own name your bomber begins to take on a personality from mission to mission. It gives the characters a sense of meaning as they level up being able to customize the bomber itself gives the plane a personality. When a plane or crew is destroyed, that is the end of their story. Source: Polygonīomber Crew is one of the few games where the use of roguelike elements makes sense for the gameplay. The graphics may be pleasant, but there is horror as your bomber burns with little to no fuel and you have to attempt a landing in the shallows of an ocean. Bomber Crew is deceptive though, the game is hard and the mechanics are deep. Grog games pride themselves by adhering to history and detail as much as possible, sometimes to an uncomfortable point. I am sure many faithful to the grog style of game will be put off by the cute graphics and ahistorical things the game does. Bomber Crew does not put historical limits on what is capable the game is very clearly designed to be fun first with the historical aspect supplementing that. Sure the game adheres to what happened, yet those restrictions severely limit how much fun and agency a player can have in a game. This leaves many games feeling compromised. Most grog games sacrifice what is fun for the sake of historical accuracy. After I got some more gear and crewmen leveled up, I didn’t have to worry about bombers as much because I could fly in the high altitude and not have to worry about them until I made my dive for an attack. The game is not asking for you to have an encyclopedic knowledge of how the Royal Air Force used bombers during the air campaign of World War Two, but instead takes an anachronistic approach to allow the player to have fun and experiment with what they think will be the best solution for their own bomber. Source: Official Bomber Crew Twitterīomber Crew asks you to find the best solution to its dynamic puzzles. Well, maybe for the next plane I’ll try moving the gunner off his turret again. While this was effective at first, I soon started to wonder why I was losing altitude so quickly – the plane had entered a nose dive with no one at the stick! Before my pilot could make it back to his seat that bomber smashed into the ground, killing everyone inside. So I started to experiment with pulling my pilot out of his seat to fight the fires while the gunner continued to shoot. I knew if I didn’t put out the fires the plane would be in even more trouble, but if I took the gunner off then I’d be vulnerable to even more strafing runs. One of the first issues I ran into was deciding if I should take a gunner off of his turret to fight fires or to allow him to continue to shoot down enemy fighters. Though that makes it sound overly simplistic, the game’s complexity arises when several of these disasters strike at once and you must solve them using your limited crew. You have so many disasters happening that you have to solve using a limited amount of tools. Gameplay in Bomber Crew can be simplified to the old analogy of spinning plates. If you send an engineer to go out on a wing to fix an engine but then see a German fighter coming to light you up you may have to spin throwing that soldier off your plane but saving the lives of everyone else on board. You have your overarching mission, but to complete it you are tasked with juggling so many other things aboard the plane that could go wrong. ![]() This is a wonderful sim game that has you managing a Royal Air Force bomber doing runs against Nazi Germany anyone who has played FTL will be familiar with the concept. ![]() It often feels like grog games have a hostile approach to the player with their vague feedback and often high prices.īomber Crew is affected by none of that. ![]() Rarely, though, are these games designed to communicate with the player what they’re doing. These games are often so complex they model the individual bullets in a soldier’s magazine and require you to plan your logistics routes. Grog games are often hard to get into for new players due to their mysterious UIs and vague mechanics, but for those who can put up with games poorly communicating their information they offer experiences that are very hard to match in other genres. Hex counters with NATO symbols, archaic UIs, and obtuse mechanics plague the sub genre of games I refer to as “grognard games”. I have always been drawn to games that offer a way too in-depth presentation of war.
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